I may have fucked up
Flipper Room Escape » Devlog
I implemented a new Main Menu that starts the game and quits. I started working on a pause menu but did not get to finish it before I destroyed everything.
I reorganized the folders in my project, and through my lack of understanding of unreal a majority of my level ended up unloaded. I spent 30 minutes attempting to fix it, and my solutions instead deleted all unloaded assets. I then gave up on the project, so it's dead. I can't say I spent very much time mourning, but it is a shame that it's gone.
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Flipper Room Escape
Status | Released |
Author | Cameron Allen |
More posts
- Plan for the FutureSep 08, 2022
- PostmortemSep 06, 2022
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