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Sneak Thief » Devlog
The UI was the most straightforward part of development. There are three different menus, the pause menu, the game over screen, and the escape menu. They all use the same few buttons with the same functions, with the exception of the pause menu having the save function. The scoring system is very simple. I would like to add something that can track and remember previous scores.
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Sneak Thief
Sneak into a mansion and steal valuables without being caught.
Status | Released |
Author | Cameron Allen |
More posts
- CollectablesDec 10, 2022
- AIDec 10, 2022
- Saving and LoadingDec 10, 2022
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